Weapon Stats > Principality of Zeon ジオン公国軍


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ZEON Weapon Stats 武器データ

Machine Guns:
Power:
Accuracy: Range: Warmup: Fire Rate:
(MS-05B) ZMP-47D Machine Gun 2 8 0500m 0400ms 0400ms
(MS-06F) ZMP-50D Machine Gun 3 9 0700m 0500ms 0600ms
(MS-06D) ZMP-50D Custom Machine Gun 3 10 0900m 0500ms 0700ms
(MS-06F-2) MMP-78 Machine Gun 5 8 0900m 0500ms 1000ms
(MS-06FZ) MMP-80 Machine Gun 4 9 0700m 0500ms 0800ms
(MS-12) Arm Machine Gun 1 12 1100m 0300ms 0400ms
(MS-07B) 75mm Machine Gun 3 4 0300m 0400ms 0400ms
(MS-07B-3) 3-Barrel Machine Gun 6 5 0500m 0800ms 0800ms
(MSM-04) Machine Gun 5 6 0700m 0500ms 0800ms
(MSM-04G) Tube Machine Gun 4 2 0500m 0400ms 0400ms
Bazookas: Power: Accuracy: Range: Warmup: Fire Rate:
(MS-05B) Zaku Bazooka 11 7 0700m 0900ms 2200ms
(MS-09) Giant Bazooka 14 6 1100m 0900ms 2800ms
(MS-18E) Giant Bazooka II 12 8 0900m 1200ms 2400ms
Cannons: Power: Accuracy: Range: Warmup: Fire Rate:
(MS-06F) Magella Top Cannon 18 5 1500m 2000ms 3600ms
(EMS-04) Anti-Ship Rifle 17 6 1700m 2200ms 3400ms
(MS-06K) Backpack Cannon 14 7 1700m 1800ms 2800ms
(MS-12) Recoilless Cannon 12 3 1700m 0800ms 2400ms
Rockets: Power: Accuracy: Range: Warmup: Fire Rate:
(MSM-03) Torpedo Launcher 13 5 1100m 1500ms 2000ms
(MSM-04) Rocket Pod 12 7 1100m 0800ms 2400ms
(MSM-04G) Tube Rocket Pod 14 9 0900m 1400ms 2800ms
(MS-13) Long Range Rocket 15 3 1700m 0800ms 2600ms
Missiles: Power: Accuracy: Range: Warmup: Fire Rate:
(MSM-04) Burst Missile 10 4 0700m 1000ms 1000ms
(MSM-07) Head Missile 7 6 0900m 0700ms 0700ms
Grenades: Power: Accuracy: Range: Warmup: Fire Rate:
(MS) Cracker Throwing Device 2.50% N/A 1100m 0000ms 4000ms
Miscellany Shell: Power: Accuracy: Range: Warmup: Fire Rate:
(MSM-08) Boomerang Cutters 6 4 0500m 0400ms 1000ms
(MS-13) Hammer Gun 10 6 0500m 1000ms 1600ms
Beam Weapons: Power: Accuracy: Range: Warmup: Fire Rate:
(MS-06R-2P) Prototype Beam Rifle 8 7 1100m 0900ms 1600ms
(MS-09) Beam Bazooka 20 8 1500m 3000ms 4000ms
(MS-14) Prototype Beam Rifle 10 7 0900m 0900ms 2000ms
(MS-14) Beam Rifle 11 7 0700m 0500ms 2200ms
(MSM) Bias Mega Particle Beam Gun 15 6 1500m 1600ms 3000ms
(MSM) Mega Particle Beam Gun 10 7 0700m 0500ms 1800ms
(MS-05L) Zaku Sniper Rifle 14 12 1500m 2300ms 2800ms
(MSM-10) Quad-Mega Particle Battery 20 9 0900m 1000ms 4000ms
(MSM-10) Photon Maser Cannon 11 6 1700m 1800ms 2200ms
Close-Quarters Weapons: Power: Accuracy: Range: Warmup: Fire Rate:
(MS-05B) Heat Hawk 10 8 0040m 0000ms 2100ms
(MS-06Fs) Giant Heat Hawk 12 5 0040m 0000ms 2100ms
(MS-07B) Heat Sword 9 9 0060m 0000ms 2200ms
(MS-07B) Heat Rod 9 14 0140m 0000ms 2600ms
(MS-09) Heat Saber 8 8 0100m 0000ms 2200ms
(MS-14) Beam Naginata 10 8 0060m 0000ms 2400ms
(MS-15) Beam Sword 11 4 0100m 0000ms 2200ms
(MS-15B) Beam Lance 12 1 0120m 0000ms 2100ms
Hand-to-Hand Weapons: Power: Accuracy: Range: Warmup: Fire Rate:
(MSM-03) Bear Claw 12 4 0060m 0000ms 2100ms
(MSM-04) Extendable Claw 8 12 0100m 0000ms 2100ms
(MSM-07) Crab Claw 10 8 0060m 0000ms 2100ms
(MSM-08) Arm Punch 9 10 0120m 0000ms 2100ms
(MS-04G) Elephant Grapple 7 14 0060m 0000ms 2100ms
(MS-04N) Heat Whips 6 16 0140m 0000ms 2100ms
Shields: Power: Accuracy: Block %: A-Beam %: A-Shell %:
(MS-07B) Basic Shield 2 4 45.00% 0% 0%
(MS-14G) Reinforced Shield 1 6 30.00% 0% 50%
(MS-14) Anti-Beam Shield 1 6 30.00% 50% 0%
(MS-15) Plated Shield 0 8 37.50% 25% 25%
(YMS-08A) Reinforced Shield Type-S -1 10 37.50% 0% 75%
(MS-14Fs) Anti-Beam Shield Type-S -1 10 37.50% 75% 0%
(MS-06F) Gunner Shield 6 -4 45.00% 50% 50%
(MS-05B) Knuckle Shield 4 0 22.50% 0% 0%
(MS-06JC) Armored Knuckle Shield 3 2 30.00% 0% 0%
Mobile Armor Weapons: Power: Accuracy: Range: Warmup: Fire Rate:
(MAX-03) Mega Particle Beam Guns 12 3 1100m 1200ms 1800ms
(Apsalus II) Mega Particle Beam Cannon 25 5 1700m 2000ms 4000ms
 

Shared Weapon Stats 武器データ

Vehicle Weapons: Power: Accuracy: Range: Warmup: Fire Rate:
(Vehicle) Cannon 8 5 1700m 1600ms 1600ms
(Vehicle) Missile 6 4 0900m 1000ms 1200ms
(Vehicle) Machine Gun 2 3 0300m 0400ms 0400ms
Vulcans: Power: Accuracy: Range: Warmup: Fire Rate:
(MS) Head Vulcan 2 5 0300m 0300ms 0400ms
Hand-to-Hand Weapons: Power: Accuracy: Range: Warmup: Fire Rate:
(MS) Grapple 7 6 0040m 0000ms 2100ms
(MA) Pincer 11 6 0060m 0000ms 2100ms
Mobile Armor Weapons: Power: Accuracy: Range: Warmup: Fire Rate:
(MA) Cannon 16 2 1700m 1500ms 3200ms
(MA) Missile 9 4 1100m 1200ms 1800ms
(MA) Machine Gun 5 1 0700m 0500ms 0500ms
Battleship Weapons: Power: Accuracy: Range: Warmup: Fire Rate:
(BB) Cannon 25 4 1700m 3000ms 5000ms
(BB) Missile 10 5 1100m 1500ms 2000ms
(BB) Machine Gun 7 3 0500m 0700ms 0700ms
(BB) Mega Particle Beam Cannon 30 2 1700m 4000ms 6000ms
Emergency Repair Tools: Max Heal: Stack Size: Success %: Limb Mult: Limbs Healed:
(Machine) Beginner Repair Tool 27 80 45.00% 1 All
(Machine) Basic Repair Tool 54 40 22.50% 1 All
(Machine) Frame Repair Tool 45 40 30.00% 1.5 All
(Machine) Local Type-A Repair Tool 36 20 37.50% 3 Head
(Machine) Local Type-B Repair Tool 36 20 37.50% 3 Core
(Machine) Local Type-C Repair Tool 36 20 37.50% 3 Right, Left Arm
(Machine) Local Type-D Repair Tool 36 20 37.50% 3 Right, Left Leg
(Vehicle) Beginner Repair Tool 13.5 80 45.00% 1 All
(Vehicle) Basic Repair Tool 27 40 22.50% 1 All
(Vehicle) Frame Repair Tool 22.5 40 30.00% 1.5 All
(Vehicle) Local Type-A Repair Tool 18 20 37.50% 3 Head
(Vehicle) Local Type-B Repair Tool 18 20 37.50% 3 Core
(Vehicle) Local Type-C Repair Tool 18 20 37.50% 3 Right, Left Arm
(Vehicle) Local Type-D Repair Tool 18 20 37.50% 3 Right, Left Leg
Maintenance Repair Tools: Max Heal: Timer: Range: Limb Mult: Limbs Healed:
(Machine) Basic Tool 20 04 Sec 0150m 1 All
(Machine) Frame Tool 10 04 Sec 0150m 4 All
(Vehicle) Basic Tool 10 04 Sec 0150m 1 All
(Vehicle) Frame Tool 5 04 Sec 0150m 4 All


check00.gifNotes(注意事項):

All Shields have a base Armor Rating of 20. (See Machine Stats to compare to Machines.)
すべてのシールドのベースとなる装甲値は20です。 (比較するにはマシンステータスを参照してください。)

  • "EX" Variant Weapons give Power * 1.10, Durability * 4.
  • "HG" Variant Weapons give Power * 1.20, Durability * 8.
  • "SP" Variant Weapons give Power * 1.10, Durability * 2.
  • "EX" Variant Shields give Power * 1.10, Armor Rating + 10.
  • "HG" Variant Shields give Power * 1.20, Armor Rating + 20.
  • "SP" Variant Shields give Power * 1.10, Armor Rating + 05.

All Close-Quarters Weapons and Hand-to-Hand Weapons can perform "Multi-Hit" attacks. (See bottom of page.)
All Shields add their Power and Accuracy Ratings to that of Hand-to-Hand Combat Weapons, such as the (MS) Grapple.
"Max Heal" for Emergency Repair Tools is an Armor Rating that is healed.  (See Machine stats to compare to Machines.)
Emergency Repair Tools and Maintenance Repair Tools have a 20% Random Variance in Heal Amount.
"Super" Variant Emergency Repair Tools give Base Heal * 1.5 but have 1/2 Stack Size.
"EX" Variant Maintenance Repair Tools give Base Heal * 1.25 and Durability * 4

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